Maria takes care of all of the icky paperwork, develops copy for our dice, and leads the charge on our partnership and collaboration initiatives. It's fair to say we'd be lost without her!
Presenting: Liar's Dice, a game of chance and deception played by pirates, most notably by the crew of lost souls serving on Davy Jones' ship the Flying Dutchman.
Grab some d6s, some cups, and some friends (or just hold the players at your table hostage)!
We are honored to have with us today the interview responses from the very talented DM of "Faster, Purple Worm, Kill! Kill!"
Give us just a moment, we need to politely excuse ourselves, shut the door behind us, and squeal with an embarrassing level of delight.
Everyone say hi to Ian!
Ian is more than just a superhuman inventory management miracle worker; he’s also the guy you talk to when anything and everything goes wrong.
Most of us have the bad fortune of not being able to spend our entire waking lives playing TTRPGS, and instead have to go out and work to survive. Welcome to Nice Job, DM! where we interview cool DMs with cool day jobs.
Today, we're introducing you to Rachel.
Oh hey, that's me!
I'm not as crazy as I look, I promise.
Do you find yourself developing an allergy and/or aversion to dragons? Are dungeons getting a little too drafty for you in your advanced age? Is Sword and Sorcery simply not your schtick?
For those craving a little variety, Dice Envy would like to recommend a few favorites of ours!
For dice to be perfectly random when they’re rolled, they can’t give any face a slight advantage over the others. It’s disastrous for the game when the balance is off, but it’s almost impossible for manufacturers to get 100%, perfectly right. Let’s explore why!
“It is the spirit of the game, not the letter of the rules which is important.”
- Dungeon Master’s Guide (1st Edition, Page 230), Gary Gygax